| .xal |
XAL is een exient activa -lijstbestand. |
| .h5p |
H5P is Heroes of Might- en Magic V -spelgegevens. |
| .shaderlib |
SHADERLIB is Stronghold 3 Shader -bestand. |
| .saw |
SAW is Living Scenes Jigsaw Puzzles -bestand. |
| .c4u |
C4U is gegevens van OpenClonk Update System. |
| .ifp |
IFP is GTA -animatiebestand. |
| .brv |
BRV is het voertuigbestand van Brick Rigs. |
| .chk |
CHK is een intercheck -checksum -database. |
| .utp |
UTP is BioWare Aurora Game Engine Placeerable Object -bestand. |
| .wl1 |
WL1 is Wolfenstein 3D -gegevensbestand. |
| .genome |
GENOME is Cell Lab Design -bestand. |
| .psv |
PSV is Pipe System Viewer -bestand. |
| .nop |
NOP is Wangreal Engine Game Data Archive. |
| .xgt |
XGT is een exient textuurbestand. |
| .arena |
ARENA is Quake 3 Engine Arena -bestand. |
| .stwm |
STWM is SuperTux World Map -bestand. |
| .bs1 |
BS1 is VirtualBus voertuigconfiguratiebestand. |
| .pdmod |
PDMOD is betaaldagaanpassingsarchief. |
| .w2ent |
W2ENT is de Witcher 2: Assassins of Kings Entity Data. |
| .sps |
SPS is SPSS -programmabestand. |
| .cty |
CTY is SimCity City -bestand. |
| .gpf |
GPF is een Gecko Patch -bestand. |
| .gla |
GLA is SOTHINK SWF Easy Project -bestand. |
| .ssfsav |
SSFSAV is Super Smash Flash opgeslagen spelbestand. |