.gmx |
GMX is Gamemaker -bestand. |
.pbxbtree |
PBXBTREE is Xcode Auto-complete bestand. |
.dbproj |
DBPROJ is het projectbestand van Visual Studio Database. |
.swc |
SWC is Flex Components Archive. |
.fimpp |
FIMPP is FIM ++ broncodebestand. |
.cfc |
CFC is ColdFusion Component -bestand. |
.ddx |
DDX is Alpha Five Data Dictionary Index -bestand. |
.hal |
HAL is Hansaworld Application Language -bestand. |
.octest |
OCTEST is XCODE Objective-C-eenheidstestbundel. |
.hh |
HH is C ++ header -bestand. |
.gmd |
GMD is Game Maker -programmacode. |
.tcc |
TCC is Timecalc Classic -gegevensbestand. |
.escn |
ESCN is het geëxporteerd scène -bestand van Godot Engine. |
.os |
OS is ObjectScript Source -bestand. |
.pym |
PYM is PYM Macro Preprocessor -bestand. |
.sud |
SUD is Super Project Analyzer -bestand. |
.hydra |
HYDRA is het HYDRA Image Filter -programmabestand. |
.uft |
UFT is het cachebestand van het koppellettertype. |
.sdef |
SDEF is AppleScript Dictionary -document. |
.exw |
EXW is Euphoria Source Code -bestand. |
.bbc |
BBC is BBC basisgegevensbestand. |
.dpkw |
DPKW is Delphi -pakket. |
.iwz |
IWZ is InstallShield Express 2 -projectbestand. |
.ned |
NED is OMNET ++ Network Beschrijving -bestand. |