| .lnr |
LNR is Lunar Invasion Saved Game. |
| .rl |
RL is R.Viewer -lijstbestand. |
| .37 |
37 is Salt Lake Winter Olympics 2002 audiogegevens. |
| .streamed |
STREAMED is RAGE ID Tech 5 Game Engine Language. |
| .dm_68 |
DM_68 is Quake 3 Demo -bestand. |
| .we |
WE is FIFA 2000 -spelgegevens. |
| .trasave |
TRASAVE is Tomb Raider: Anniversary Saved Game. |
| .bix |
BIX is Civilization 3 Scenario -bestand. |
| .rx3 |
RX3 is FIFA -textuur. |
| .gpd |
GPD is generieke printerbeschrijving -bestand. |
| .28 |
28 is Salt Lake Winter Olympics 2002 Music Game. |
| .dn2 |
DN2 is Duke Nukem Episode 2 -spelbestand. |
| .e4p |
E4P is Emergency 4 Prototype. |
| .tzarc |
TZARC is Trainz Archive. |
| .i3pack |
I3PACK is het gegevensbestand van het blanco spel. |
| .i3animpack |
I3ANIMPACK is punt blanco spelgegevens. |
| .icv |
ICV is 1000 Miglia -spelgegevens. |
| .w2speech |
W2SPEECH is de Witcher 2: Assassins of Kings Speech File. |
| .nbl |
NBL is Phantasy Star Universe Game Data. |
| .jg6 |
JG6 is Bigjig Jigsaw -gegevens. |
| .ra3skirmish |
RA3SKIRMISH is opdracht & conquer: Red Alert 3 Skirmish Map -bestand. |
| .j2t |
J2T is Jazz Jackrabbit 2 Tile Set. |
| .ut4mod |
UT4MOD is Unreal Tournament 2004 -module. |
| .zks |
ZKS is Pathfinder Kingmaker Game Save -bestand. |